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Complete Java using JDeveloper Training

Course ID: WAS1258
Duration: 5 Days

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Description

The Introduction to Java Programming course teaches students: the syntax of the Java programming language; Object-Oriented Programming using Java; exception handling; file input/output (I/O); JSP, Servlets; and EJB; and, optionally, creating Graphical User Interfaces (GUIs) using AWT and Swing. Students will learn how to develop Java applications and, optionally, how to develop applets.

 

Bring This Course To You

For groups of 5 or more, let Intertech bring this course to your location. Customized versions tailored towards your objectives are also available.

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Learning Objectives

  • Apply OOP principles
  • Design OO applications using abstraction, encapsulation, modularity, and hierarchy
  • Create applications (and, optionally, applets)
  • Use Java Exceptions to guarantee graceful error recovery of your application
  • Do input/output using Java
  • Create and use inner classes in your program to be concise and clear
  • Create Servlets, JSPs, and EJBs
  • Optionally, develop GUI using AWT and Swing with event handling 

Prerequisites

Students should have some basic-level knowledge of programming in any programming language.

Course Outline

Orientation
  • Using JDeveloper
  • Java Basics
  • Branching and Looping
  • Arrays
  • Objects
  • Advanced Class Concepts
  • Exceptions
  • Stream I/O
  • Servlets
  • Java Server Pages
  • Enterprise Java Beans Programming - Overview
Introduction
  • History of Java
  • Goals of Java
  • Java Virtual Machine
  • Garbage Collection
  • Hello World
  • Java Versions
Using JDeveloper
  • Oracle JDeveloper
  • Key Features of JDeveloper
  • The IDE
  • Applications Pane
  • Code editor
  • Custom Editors
  • The Structure Pane
  • The Messages Pane
Java Basics
  • Semicolons and White Spaces
  • Blocks
  • Identifier
  • Keywords
  • Primitive Data Types
  • Logical - boolean
  • Textual – char and String
  • Integral – byte, short, int, long
  • Floating Point - float and double
  • Understanding Objects
  • Creating a New Type
  • Declaring a Variable
  • Creating an Object
  • Wrapper Classes for Primitive Types
  • JVM Storage Areas
  • Scope of a Variable
  • Arithmetic Operators
  • Assignment Operators
  • Logical Expressions
  • Short-Circuit Logical Operators
  • String Concatenation with +
  • Bitwise Operators
  • Conditional Expression
  • Casting
  • Packages
  • Console I/O
Branching and Looping
  • Conditions
  • The if Statement
  • The if .. else Statement
  • Logical Operators and the if..else Statement
  • The switch Statement
  • The while Statement
  • The do…while Statement
  • The for loop
  • For-each loop
  • Break and Continue
Arrays
  • Declaring Arrays
  • Creating Arrays
  • Accessing Arrays
  • Initializing Array
  • Multidimensional Arrays
  • Copying Arrays
Objects
  • Object Oriented Programming
  • Creating your own Data Type
  • Creating your own Data Type
  • Methods
  • Writing a Method
  • Calling a Method
  • Pass-by-Value
  • The this keyword
  • Data Hiding
  • Encapsulation
  • Overloading
  • Constructing and Initializing Objects
  • Constructors
  • Invoking an Overloaded Constructor
  • Default Constructor
  • Inheritance
  • Constructors Are Not Inherited
  • Polymorphism
  • The super Keyword
  • The instanceof Operator
  • Casting Objects
  • Overriding
  • Invoking Parent Class Constructors
Advanced Class Concepts
  • Static Class Variables
  • Class vs. Instance Variables
  • Static Class Methods
  • Static Initializers
  • The final Keyword
  • Abstract Classes
  • Interface
  • Access Modifiers
  • Using == vs. equals()
  • The toString() method
  • Covariant Return Types
  • Inner/Nested Classes
  • Kinds of Inner Classes
  • Generics
Exceptions
  • What is an Exception
  • Benefits
  • How to Work With Exception
  • The try-catch-finally Statement
  • Flow of Program Control
  • Checked Exceptions
  • Unchecked Exceptions
  • Catching Multiple Exceptions
  • Rethrowing Exceptions
  • Exception Thrown by a Method
  • The Exception Class
  • Creating your Own Exception
Stream I/O
  • File I/O
  • The File Class
  • Input Stream
  • Output Stream
  • DataInput Stream
  • DataOutputStream
  • FileInputStream
  • FileOutputStream
  • FileOutputStream/DataOutputStream
  • FileInputStream/DataInputStream
  • Reader and Writer
Servlets
  • Java Servlet
  • Responsibilities of a Servlet
  • The Servlet Life Cycle
  • First Servlet - HelloWorld
  • Retrieving Form Fields
  • Session Tracking
JavaServer Pages (JSP)
  • What are JavaServer Pages
  • JSP Benefits
  • How JSP Works
  • JSP Invocation
  • First JSP – hello.jsp
  • Invoking hello.jsp
  • Compiled JSP Servlet Code
  • JSP Expressions
  • JSP Scriptlets
  • Implicit Objects
  • Hello JSP World
  • JSP Directives
  • Attributes of Page Directive
  • Retrieving Form Fields
  • Session Tracking
  • Servlet to JSP Communication
Enterprise JavaBeans Programming –Overview
  • Needs for EJB
  • What are EJBs?
  • Characteristics of EJBs
  • The EJB Architecture
  • EJB Server
  • EJB Containers
  • EJB Classes and Interfaces
  • Enterprise JavaBeans
  • Session Beans
  • Entity Beans
JDK 1.4 Features
  • Control Flow of Logging
  • Loggers
  • Logging API - Handlers
  • Logging API – Formatters & Log Manager
  • JDK 1.4 - JAXP
  • JDK 1.4 - Assertions
  • When to use Assertions
  • Enabling Assertions
Appendix A. The AWT
  • Abstract Window Toolkit
  • Foundations of AWT
  • Components
  • Containers
  • Creating an Empty Frame
  • Layout Manager
  • Adding a Component
  • Absolute Positioning
  • Common Layout Manager
  • FlowLayout
  • BorderLayout
  • GridLayout
Appendix B. The AWT Event Model
  • Terminology
  • Event Handling
  • How to implement?
  • Multiple Event Source
  • Multiple Listener
  • Event Adapters
  • Which to Use?
  • How to Use?
  • Inner Class
  • Anonymous Class
Appendix C. AWT Components
  • The Component class
  • Container and Components
  • Button
  • Label
  • Text Components
  • TextField
  • TextArea
  • Checkbox
  • CheckboxGroup
  • Choice
  • List
  • Canvas
  • Menu Components
Appendix D. Java Foundation Classes (JFC)
  • What is JFC?
  • Swing
  • Swing Hierarchy
  • Building GUI with Swing
  • Swing Code
  • To Convert AWT to Swing
  • JComponent
  • Limitations of Swing
  • Separable Model Architecture
Appendix E. Applets
  • What is an Applet?
  • Applets vs. Applications
  • Applet Security
  • Writing an Applet
  • Life Cycle of an Applet
  • Our First Applet
  • Basic HTML for an Applet
  • AppletViewer
  • AWT Painting
  • Applet Tags
  • Applet and AWT

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